Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
Select a year
[542] 2024-12-31
Changed
- Some changes have been made related to the client's memory:
- Upped the default jvm heap size to 1GB (from 512mb) for 64-bit systems to better deal with high stress
- Draw debug now displays the maximum heap allocation (xmx argument in the launcher config) underneath the FPS meter
- The memory debug no longer becomes red above 512mb and can now appear green, yellow or red depending on the amount of memory used
- The indicator turning red is now an indication that you may want to up the limit (type
/increasememoryin our Discord on how to do this
- The indicator turning red is now an indication that you may want to up the limit (type
Fixed
- ExtendedNPCs: Fixed some overpopulation in Varlamore
[541] 2024-12-28
Fixed
- Staged some missing assets intended for v540
[540] 2024-12-28
Changed
HD Pack 27
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This pack targets Zeah: Port Piscarilius and introduces the following changes:
- Remastered hundreds of objects
- Improved some existing assets
- Added new underwater objects
- Remastered numerous NPCs, and added new chat-heads to existing ones
- Restored assets where possible
- Remastered the Angler and Spirit Angler outfits
- Added immersive atmosphere
- Added fog that intensifies towards the sea
- Improved sun angle and brightness
- Added pointlights
- Completely overhauled The Warrens (Piscarilius sewers)
- Also applied an improved shoreline water depth with smaller channels
- Added shorelines
- Improved terrain complexity
- Remastered hundreds of objects
Restored Avan (family crest)
Improved ExtendedNPCs:
- Improved detection for static (non-moving) NPCs. Over 2000 new NPCs that should not move have been made static.
- Removed implings and random events from Varlamore
- Removed Chaos elemental
Christmas: Added the snowmakers to the particle toggle
Fixed
- Drastically increased the client's performance at the Soul Altar
- Improved MapFilter: Fix an issue with the Underground Pass
- Upgraded the crush animations for the Zamorakian Hasta
- The Orb of Occulus freecam now compensates fog
- Fix possible transmogrify crash
[539] 2024-12-18
Fixed
- Moved Castle Seal I secret due to npc tick skip
[538] 2024-12-18
Changed
- Made the following changes related to Christmas
- Last year's Christmas has made a return:
- It has started to snow! (Toggle using
::xmas particles) - Areas have been decorated
- Your footprints now show in the snow
- It has started to snow! (Toggle using
- Changed area music in the affected areas to be more Christmassy (Toggle using
::xmas music) - Added secrets (Toggle using
::xmas allwhich also disables particles and music, or::xmas npc) - Remastered the Black santa hat and Inverted santa hat
- Fixed an issue with the underworld in the Falador-Taverley lake (fixes hdos/issues#2283)
- Fixed some untextured terrain by the Falador entrance
- Last year's Christmas has made a return:
- The shielded max hit, that was recently remastered, now uses the HD font
Fixed
- Fixed an issue that caused the Dragon pickaxe animation to downgrade
- Moved the fire where Gilbert is standing to be behind him, as he was changed to be stationary
- Hans' Santa hat has slipped off, and the imps have graciously ordered a return
- Fixed a bug where Entity Hider would sometimes hide ExtendedNPCs
- Fixed a bug where ContextCursor would not display the default interaction cursor when dealing with NPCs
- ~30 additional locked (LMS) items have been restored (fixes hdos/issues#2279)
Removed
- Removed Thanksgiving
Audio
- Added Christmas music
- Remastered the following tracks (thanks to 'rsorchestra'):
- Watch Your Step (HD Remix)
[537] 2024-12-10
Changed
Improved the South-West corner of the GE
HD Pack 26
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This pack targets Christmas 2024 and introduces the following changes:
- Upgraded all Christmas Quest NPCs and equipped them with Santa Hats
- Textured all Objects
- Fixed conflicting issues with Falador
- Added a login Widget for the Queen of Snow
- Fully remastered the following items:
- Four variants of the Present box hat
- Dog disguise
- Festive scarf
- Dog boots
- Note: HDOS snow has also been enabled, but Christmas props, particles, music and secrets are scheduled for next week
Fixed
- Regressed HD bosses back where the OS Santa hat is not compatible
[536] 2024-12-6
Changed
HD Pack 25
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This pack will add a smaller portion of remasters to Leagues V
- Textured over a hundred models used in NPCs, Objects and Projectiles
- Fully remastered the Leagues Tutor
- Attempted to fix some animation label behaviour on the bosses
- If they are still frozen, please use
::unsafe
- If they are still frozen, please use
- Updated the Lumbridge scenery
- Remastered Items partially:
- Gloves of the Damned
- Drygore Blowpipe
Fixed
- Fixed a plugin bug where old behaviour of the Ground Items plugin clashed with the Menu Entry Swapper plugin (fixes hdos/issues#1455)
- The 'take' option is no longer always hidden, and only hides when:
- Ground items:
Hideis enabled on a specific item AND the optionDeprioritize hidden itemshas been enabled - Menu Entry Swapper:
Enable Shift-click "Walk here" ground itemshas been enabled - This behaviour is also compatible in combination with the NPC and Object menu swaps
- Ground items:
- The 'take' option is no longer always hidden, and only hides when:
[535] 2024-12-4
Fixed
- Fix remaining MapFilter issue in the Underground Pass
- Updated map data for Aldarin and Harmony
- Updated game cache with todays update
[534] 2024-12-2
Changed
HD Pack 24
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Pack targets the Uzer Oasis
- Remastered the Oasis water itself
- Heavily improved terrain
- Added many new blending underlays to improve the overall transition into the oasis
- Restored house flooring
- Heights are now much smoother
- Textured all objects
- Restored mining rocks, rockslides and red carpets
- Added the Desert Sanctuary atmosphere (Al Kharid-esque)
- Added lights
- Remastered NPCs
- Textured Morgiana and added chat-head
- Upgraded Ali, the Tea Seller fully
- Remastered Cassim fully
- Added shorelines
- Other changes:
- Upgraded Fairy Ring DLQ (North of Nardah) to use the desert sand emitter
- Remastered 3 barrier (shield) hitsplat sprites
- Remastered all 4 variants of the Keris Partisan
- Remastered the Masori Assembler and improved internal properties
Fixed
- The corrupted voidwaker now applies the same idle animation as the regular variant
- Ava now uses hands from revision 592, fixing an old bug that caused her hands to stretch (fixes hdos/issues#2190)
- Made the following changes to the Underground Pass (fixes hdos/issues#2269)
- An issue where certain transforming objects that appear during the Song of the Elves quest would not show has been fixed
- Updated the MapFilter to be more accurate
- Rebuilt the maps to fix the unicorn regressions
- Fixed an issue causing the agility fail shortcut to null (fixed type miss-map and object placement error)
[533] 2024-11-27
Added
- Add Thanksgiving secret
Changed
- Adjusted the Amulet of rancour models to fit closer to the player models
Fixed
- Update game cache and fix item regressions
[532] 2024-11-20
Changed
- Updated proto to 227
- The following changes have been made to the Tumeken's Shadow
- The staff is now capable of performing HD movement
- Note: The attack animation has been preserved
- You no longer slide whilst performing interleaved animations (eating, crushing etc.)
- Some of the translations on the relevant models have been adjusted to occomodate the new animations
- Remastered the remaining casting graphic and added bloom
- Defend now uses the Staff of Light's defence animation
- Fixed some jittery translations with the staff whilst performing the attack animation
- The staff is now capable of performing HD movement
- Updated some plugin stats
Fixed
- Updated map compatibility for Falador
[531] 2024-11-13
Changed
- Update lobby widgets
Fixed
- Updated game cache and fixed item regressions
- Fixed an issue that prevented the white apron in Gerrant's Fishy Business from being rendered correctly
- Fixed game crash
Removed
- Removed Halloween
[530] 2024-11-6
Fixed
- Updated game cache and mappings for the Curse of Arrav update
- Fix chat-heads
- Restore Mahjarrat regressions
- Restore some new Armoured Zombies
- Restore new Weaponsmaster
- Restore new Jonny the Beard
- Update lobby widget
- Temporarily disabled the Attack Styles plugin
- Update componentIDs and fixed weapon styles
[529] 2024-10-24
Fixed
- The ToA bank camel no longer squishes the bank tags height
- Implement new Tormented Demon visuals
[528] 2024-10-23
Changed
- Updated some cache related to this weeks game update
- Remastered the new inactive version of the Arclight
- Restored vanity Torva
- Remastered the new Tormented Demon graphic
- Update game cache
[527] 2024-10-20
Fixed
- Fixed a bug affecting projectiles, spot graphics and object animations
- Fixed projectiles not coming from the right spot at the The Hueycoatl
- Fixed potion storage
[526] 2024-10-18
Changed
HD Pack 23
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Pack addition targets Oldschool's Halloween 2024 event
- Textured 347 objects
- Remastered NPCs
- Fully remastered Marika and Ghost cat
- Textured pumpkin graphic
- Remastered 140 items
- Improved model compatability for scarecrow shirt and pumpkin helms
- Fully remastered last year's spider hats and cobweb cape
- Added chat-heads for spider hats and pumpkin helms
- Fixed incorrect labels causing animation glitching on the evil variant of the pumpkin helm
- Fixed Z-Fighting on meshes where possible
- Fixed some shadows
Updated Lobby widget
Remastered projectiles for The Hueycoatl
- Improved animation of the blue variant
Fixed
- Update skeleton compatability for all cats (fixes regressions)
- Improved the cold hitsplat for others, as it was darker than intended
- Fixed projectiles not appearing at the The Hueycoatl
[525] 2024-10-16
Changed
- Updated proto to 226
- Remastered the new cold hitsplat for others
Fixed
- Mastering Mixology animations will now cancel eachother out
- Update mesh of Aga Lever
[524] 2024-10-14
Fixed
- Certain object animations no longer stop animating if their transform tells it to (fixes raids)
[523] 2024-10-14
Fixed
- Fixed a bug where transforming objects would not animate under special conditions (fixes Mastering Mixology) (fixes hdos/issues#2252)
[522] 2024-10-14
Fixed
- Fix known crashes
[521] 2024-10-14
Fixed
- Fix object flickering
[520] 2024-10-14
Changed
- The Halloween login halloween music and atmosphere now depend on your in-game settings
- Remastered the Zombie Axe
Fixed
- Update ComponentIDs (fixes bank ui)
- Fixed Varrock museum chunks for new quest
- Potion storage now aligns with the bank tags
- Fixed Varlamore dungeon/login background regression
[519] 2024-10-9
Fixed
- Fixed displaying null in the chat
- Fixed buggy command arg
[518] 2024-10-9
Added
- Added the ability for sounds to be upgraded to music samples (vorbis)
- AnnoyanceMute can also mute these sounds
Changed
Halloween
- Halloween has returned!
- What's changed this year?
- The music and atmosphere can now be toggled more reliably (at the Grand Exchange)
- Discontinued last year's quest
- Added some easter eggs
- Applied Halloween Atmosphere to all login backgrounds
- Several NPCs have magically transformed into spooky variants
- Music changes
- Brought back several music tracks
- Pyromancer clothing has turned into Witch and Warlock clothing for females and males respectively
- Halloween theme is now active in:
- Lumbridge, Draynor, Port Sarim, Rimmington, Varrock and Edgeville
- What's changed this year?
- Restored the Teleport Animation sound
- Added an additional sound to the Pendant of Ates
- The Pendant of Ates sound effects now use area sound effect
- Upgraded the lvl-up fireworks graphic and upgraded the sound with a high quality music sample
- Restored a version Caleb
- Upgraded chat-heads for Clanila and Alaxxi
- Deprioritized the Varlamore login backgrounds; it is now random once again
- A new blue dragon has had one of its models restored with todays game update
- Remastered the new *Wintertodt reward cart
- Remastered the new Wintertodt cold hitsplat
- Updated login widgets
Fixed
- Fixed a bug where the 'All Settings' window would go haywire when toggling plugins while it is opened
- A variant of the Varlamore Graceful hood now uses the remastered asset
- The item charges plugin now always updates the fish barrel correctly
- Fixed a bug with a change for the Pendant of Ates where teleport-out animations for other items would no longer play
- The Summoning plugin no longer attempts to override HD npcs
- AnnoyanceMute: Lower level magic Thralls and the Inferno Adze can now be muted
- Updated map compatibility for Hosidius, Wintertodt and Aldarin
- Fixed map regressions for Warrior's Guild
- Updated mesh labels for the grape storage on Aldarin
- Updated game cache
[517] 2024-10-4
Changed
- The Hueycoatl inside the cave entrances are now remastered
- Textured Rune scimitar ornament kits
Fixed
- The Hueycoatl fixes:
- Increased skeletal bone threshold (fixes T-Posing)
- Fixed an uncaught exception
- Note: Projectiles are still invisible
- Skyboxes no longer reset when exiting a cave (fixes hdos/issues#2244)
- Fixed Loot Tracker plugin not detecting the Lunar Chest correctly
- Fixed known client crashes
- Fixed a collision indicator in the Taverley dungeon upstairs area (fixes hdos/issues#2241)
[516] 2024-10-2
Added
- Added the 'override cave fog' option for the Skybox plugin (fixes hdos/issus#2233)
- False (default): The atmosphere will change without altering the fog or skybox itself when in an area with the cave fog present
- True (old behaviour): The plugin will always override the fog and skybox
Changed
- Improved Immersive Toggles:
- Implemented multi-state toggles
- Added the Zaryte crossbow toggles to Al Kharid
- Tweaked the colors on the Zaryte crossbow
- Upgraded the Zaryte crossbow animation
- HD Pack 22.1.5
- Added some new assets for Varlamore North and Aldarin
- Updated game maps for the latest game update
- Updated the Aldarin house portal dimensions to fit the new size
- Upgraded the Children on Aldarin
Fixed
- Update game cache
[515] 2024-9-30
Changed
- Plugins fixes & updates:
- Added death indicator plugin
- Loot tracking supports Arraxor, Colosseum reward, Lunar chest and Hunters' loot sack
- Clue scroll plugin has been updated
- Time tracking supports new varlamore patches
HD Pack 22.1
This HD Pack addition targets the Varlamore Ice Dungeon (Ruins of Tapoyauik) and serves to refine and add additional assets to this area- The following changes are introduced:
- Fully remastered the maps
- Void (black darkness) has been improved
- Added Shorelines
- Fixed MapFilter
- Added and improved lighting
- Added complex stalagmite objects
- Improved the atmos
- Added new Runite Rocks
- Remastered all boss and monster GFXs
- Remastered many more objects and wallkits
- Some shadows will no longer render when they shouldn't
- Remastered items:
- Sulphur blades
- Glacial temotli
- Moon key, loop half moon key, tooth half moon key
- Frozen tear
- Fully remastered NPCs:
- Chilled Cave Crawler
- Chilled Jelly
- Remastered varlamore map widgets
- Remastered boss health bars
- Remastered the Pendant of ates teleport
- Improved context cursors
- Added ExtendedNPCs
- Added an additional login track
- Added an immersive toggle to the dungeon
- Fully remastered the maps
- The following changes are introduced:
- Texture 339 (rare elemental magic) now uses bloom
- The Duke vents show a shadow once again
Fixed
- NPC chatter no longer contains a pipe symbol (fixes hdos/issues#2161)
[514] 2024-9-28
Changed
HD Pack 22
This HD Pack targets Varlamore: Part 2, and will also be the second batch of this region. The following changes are introduced to Northern Varlamore and Aldarin- Remastered Aldarin fully
- Added ExtendedNPCs
- Remastered all objects
- Textured 420 NPCs
- Restored misc NPCs
- Added immersive atmospheres
- Also added snow particles
- Added additional pointlights
- Blended terrain heights on many mountains
- Remastered the Ice Dungeon
- Drastically improved new terrain complexity
- Also fixed miss-mapped terrain
- Fixed some Z-Fighting
- Added shorelines and underworld objects
- Upgraded several objects, such as fires and braziers
- Restored backported objects
- Added waterfalls
- Improved MapFilter
- Remastered the Dire Wolf Den
- Remastered several items:
- Alchemist outfit (full)
- Hueycoatl hide (partial)
- Dragon hunter wand (full)
- Graceful (full)
- Tome of earth (full)
- Pendant of ates (full)
- Added new login background (Aldarin)
- Improved several aspects of internal tooling, allowing for a more efficient and refined overhaul
- Slightly improved texture projection accuracy
- Improved shoreline accuracy
- Improved height blending accuracy
- Added more terrain sub-biomes
- Improved asset conversion
- Due to the size of the update, not everything may be included in this pack, including some Hueycoatl assets
- Remastered Aldarin fully
- Upgraded login widgets
- Improved context cursors
- Updated plugins: Hiscores, World map, Loot tracker, Boss timer, Fairy ring, Item stats, Slayer plugins to support most of Varlamore part 2
Fixed
- Update ComponentIDs
- Re-update game cache and mappings
- Fixed skeletal model artifacting on merge with static mesh
- Fixed an issue with a Varlamore banker's chat-head
Audio (thanks to rsorchestra)
- Updated music to use HD instruments, up to date with Varlamore Part 2 update
- Added a new staccato rock guitar power chord on Bank 5, Preset 28.
[513] 2024-9-25
Fixed
- Fix bank related components
- Fix getdown arg for Java 17
[512] 2024-9-25
Changed
- Restored the Invandis Flail 'bloom' animation
- Added global Varlamore object upgrades from previous remasters
Fixed
- Attempt recovery on hard client crash at the Hueycoatl
- Update game cache (fix chat-heads)
[511] 2024-9-21
Added
- Added an easter egg...
Changed
- ExtendedNPCs: Added Tormented Demons, improved static npcs
- MapFilter: Added Catacombs of Kourend and the Warrens
- Made some improvements to Duke Succulus
- Added ExtendedNPC
- Brightened the atmosphere
- Added additional lighting
- Remastered the special attack graphics of the Emberlight, Purging Staff and Scorching Bow
- Fixed additional animation and alpha rendering issues with the Emberlight special
- Upgraded current welcome screen icons
- Remastered black wizard robes (t) and (g) (fixes hdos/issues#2219)
Fixed
- Re-enabled the Experience Lamp Interface restore
- Fixed a bug where fog would be too dense on the live client
- Updated Weiss maps (fixes hdos/issues#2231)
- Improved performance during the Phantom Muspah encounter
- The darkness during the Phantom Muspah encounter can no longer stick when dying during the phase and subsequently entering another dynamic region like the POH
- Fixed stitching of the Chaotic Longsword with the Fire cape
- The Chaotic Rapier's textures have been improved slightly
- Overlay highlights now render when character shadows are disabled and client is not focus (fixes hdos/issues#2234)
- The Lilypad in the quest "The Ribbiting Tale of a Lily Pad Labour Dispute" now shows correctly (fixes hdos/issues#2212)
- Fixed some collision flags in the Observatory (fixes hdos/issues#2196)
- Fixed a problem with Hazelmere not adhering to his upgraded animations when in a transformable state
- Fixed several human animation miss-maps that caused Sir Prysin to misbehave (fixes hdos/issues#2182)
- Fixed a null-type preventing a trapdoor in the H.A.M. area from showing in a certain quest stage (fixes hdos/issues#2184)
[510] 2024-9-15
Fixed
- Fix login background sometimes displaying the wrong map
[509] 2024-9-15
Added
- Implemented Multi-Graphic (engine)
- Fixes NPCs using multiple graphics at once without it being tile-bound, such as Manticores and Tormented Demons.
- Players are now also able to render multiple graphics
Changed
Improved Particles (engine)
- Rewrote how particles are recycled, which may fix lingering systems
- While the full extent of its impact is uncertain, this change is expected to improve the overall behavior of particles.
- Emitters are no longer abruptly killed when a projectile is cleared. Particles now fade out before removing the projectile
- This should now mimic the behaviour of still graphics. Phantom Muspah's ranged attack trail and the projectiles within the Inferno should now look much better when they impact the player.
- Rewrote how particles are recycled, which may fix lingering systems
The Keris partisan will now use the upgraded spear crushing animation
Restored the Cat- and Wolf masks
HD Pack 21
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Packs targets the Desert Treasure 2 region: The Scar and introduces the following changes:
- Remastered The Leviathan boss and all other related NPCs
- Remastered all loot
- Created new fleshy terrain and water variants
- Added shorelines and real water depth
- Added new underworld objects
- Added immersive atmosphere and lighting, and improved the brightness for the boss-fight and essence mine areas
- Textured all objects and graphical effects
- Added new particle effect
- Remastered the Ring of Shadows teleports animations
- Fixed misc Z-Fighting and displaced objects
- Other:
- Remastered the Ferocious Gloves and improved the mesh compatibility (fixes hdos/issues#2197)
- Remastered the Cape of Skulls and fixed the clipping (fixes hdos/issues#436)
- Redone Ancestral robes
- Full remastered chat-heads, improved textures, improves mesh compatibility
- The previously untouched Twisted Ancestral has received the same treatment
- Remastered the Tormented Bracelet and added faint glow
- Remastered The Leviathan boss and all other related NPCs
Fixed
- Certain dragons have been whitelisted for ExtendedNPCs and now render once again (fixes hdos/issues#2228)
- Updated Varrock and Lumbridge maps (fixes issues related to the border of the two areas and roofs)
- Updated Rogues Den maps (fixes regressions)
- Fixed a vanilla bug where the priority of The Leviathan's attack animation could not cancel an already playing animation on higher attack speeds
- Fixed the inventory sprite of the Frozen key (fixes hdos/issues#2230)
[508] 2024-9-11
Changed
- Update protocol to 225
- Changed back the run movement of the Scythe of Vitur
- Oldschool recently changed its run animation to that of the Dharok's Greataxe, however, this change also had impact on our HD mappings. As such, this change has been reverted.
- A particular type of flame no longer glitches out
- Anima textures now bloom when used
Fixed
- Updated Port Sarim maps (fixes hdos/issues#2223)
- Some pillars in the Hallowed Sepulchre now glow (missing asset)
[507] 2024-9-5
Added
- New immersive toggles have been improved, and new ones have been added for the Osmumten's Fang, Elder Maul and Ghrazi Rapier to bring back some of the old chaotic weaponry! (fixes hdos/issues#1745 hdos/issues#1084)
- Also fixed a bug with the TokHaar-Kal toggle where the state could get stuck
- Item toggles no longer incur a loading screen
- Fixed unknown material effect on backported meshes (allows compatibility leprechauns, chaotic longsword etc.)
- Added up-to-date locations of immersive toggles to
All Settings > Gameplay > HDOS
Changed
- Updated the new Osmumten's Fang models
- The ornamented version is now also textured
- Further improved Araxyte caves:
- Remastered the secret area
- The sky will no longer turn green in proximity of the Ectofungus
- Improved MapFilter
- Remastered some missing assets such as the Acid pools and magic projectiles
- Update several plugins to be compatible with Araxxor
- Remastered all genders and off-hand versions of the Bruma Torch
- Added a smoother transitioning atmosphere effect to Al-Kharid gate, and the area west of Al-Kharid bank no longer uses the swamp atmosphere
- Slightly increased the terrain complexity in the area west of Al-Kharid bank
- Also fixed some TileFlags in this area that caused the player character to teleport around
- Slightly increased the terrain complexity in the area west of Al-Kharid bank
- Heavily improved collision clarity by the Catacombs of Kourend's Fire giants (fixes hdos/issues#2202)
- Added crystals with new lights, improved brightness and excluded height blending
- Restored Drezel
Fixed
- Further updated map compatibility for Ardougne, fixing missing walls north of the market, and updated the Flying Horse Inn once again
- Updated map compatibility for Lumbridge, fixing broken roofs (fixes hdos/issues#2222)
- Updated map compatibility for Yanille
- Updated map compatibility for Varrock (fixes hdos/issues#2180)
- The sidebar no longer forces itself to re-open upon re-initialization (world hopping etc.) when it was set to hide whilst a plugin tab was still selected in the background (fixes hdos/issues#1753)
- Fixed several object miss-maps
- Fixed one of the corners on Oziach's house in Edgeville (fixes hdos/issues#2151)
[506] 2024-8-28
Changed
HD Pack 20
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Packs targets Araxxor and introduces the following changes:
- Remastered the Araxyte caves and its entrance area
- Added an immersive atmosphere, added lights, diversified and improved complexity on terrain, improved heights
- Remastered all Objects
- Also remastered the POH Araxxor display
- Added new web and acid terrain
- Remastered all Araxytes
- Replaced Weave with a temporary upgrade
- Remastered all items
- Fully remastered Aranea boots
- Remastered the Amulet of rancour and improved model compatibility
- Remastered the Noxious halberd
- Remastered all related ground items (boss and create drops)
- With the exception of the slayer helm, where only textures and improved offsets were applied
- Remastered new Graphical effects used during the boss fight
- Added a new particle effect
- Added ExtendedNPCs
- Added Login backgrounds, which are also favored upon login for this update
- Fixed Z-Fighting on objects and the teleport scroll
- Remastered the Araxyte caves and its entrance area
Fixed
- MapFilter has been fixed for the Araxyte caves
- Updated Map compatibility for the Ectofungus
- Updated cache
[505] 2024-8-26
Changed
HD Pack 19
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Packs primary focus is on the Hallowed Sepulchre (thanks to
J3for texturing most assets)- Remastered the Hallowed Sepulchre
- Remastered the lobby as well as each of the 5 levels of the minigame
- Improved visibility of some of the obstacles that were harder to differentiate in HD by giving the gfx bloom
- Textured 287 environment objects
- Remastered all NPCs featured in the minigame
- The Mysterious Stranger has been remastered for all 7 encounters in a variety of quests and circumstances
- Remastered the following items; Hallowed Focus, Hallowed Hammer, Hallowed Symbol
- Gave texture to both variants of the Squirrel pet
- Fixed Z fighting on various objects within the sepulchre
- Other changes:
- Remastered all deadman items
- Added a new Korasi GFX for the kitted variant
- All weapons have been upgraded
- Remastered the new imbued god cape kits and fixed their Z-Fighting (fixes hdos/issues#2205)
- Fully remastered the Serpentine Helm (thanks to
@Woahscamfor providing the base mesh)- Both the Magma and Tanzanite use this same base mesh for the time being, to fix several rigging issues
- Remastered the Achievement diary cape under the hood and fixed its regressions
- The emote is now also textured
- Remastered the Thieving bag
- Remastered the Trailblazer reloaded teleport GFX
- Remastered all deadman items
- Remastered the Hallowed Sepulchre
Upgraded the Slayer helmet widget on the welcome screen
Fixed
- Update the Soulreaper axe animations once again, fixing latest game update regressions
- Mac has had his pirate outfit taken away
- Updated map compatibility
- The Falador Park pond has been fixed (fixes hdos/issues#2217)
- Note that the collision is broken server side. The water is supposed to be where it is
- Some fencing around the mote of Falador Castle has been corrected
- Fixed Ardougne West Pub
- Note that the collision is also broken here*
- Fixed houses around Ardougne Market partly
- Oldschool introduced a lot of changes, causing large chunks of houses to break. Due to the complexity of this area, it will take time for us to update it fully
- The Falador Park pond has been fixed (fixes hdos/issues#2217)
- The Hiscores plugin now shows the Colosseum icon correctly
- The statue in front of the Heroes Guild has reappeared
- Corrected some inventory sprites for the imbued god max capes when broken
- Some variants of the fire- and infernal max cape sprites have also been corrected
[504] 2024-8-14
Fixed
- Temporarily disabled the xp lamp interface restore that caused a client crash with the latest game update
- Fix known crashes
[503] 2024-8-14
Added
- Added plugins
- Hunter Rumours
- Max Hit calculator
- Visual Metronome (font types not functional yet)
- Friends and Clan Viewer
- Current World overlay
Changed
- Update protocol to 224
- Updated plugins
- Chat command plugin: added up to date aliases such as aldt2, hunter rumour, lunar chest etc
- Quest helper plugin: removed Kourend Favour favours requirement and quest
- Remastered Ba-Ba's rolling boulders, and drastically improved the contrast of the broken variant, which should eliminate the need for any plugin to mark it
- Restored several robe bottoms from Rometti's store (fixes hdos/issues#2160)
- The While Guthix sleeps backgrounds on the login screen are no longer prioritized and the music has turned back to normal
- The new login background is not fully removed, and can still randomly play
Fixed
- The special attack 'disrupt' performed with Korasi's sword (Voidwaker) has been improved
- Bloom has been addded
- Alpha rendering has been fixed
Removed
- Achievement diary cape and Serpentine helmet have been temporarily reverted
[502] 2024-8-7
Changed
- Restored the Morrigan's thrown graphics
Fixed
- The Voidwaker special attack once again uses the Korasi's
- The new Osmumten's Fang special attack graphic no longer renders the user invisible, and now glows
- Updated map compatibility for Player-owned houses
- Update game cache
[501] 2024-8-1
Removed
- The balance elemental restore has been temporarily removed
Changed
- Remastered the burn sprite (used by the Burning claws, Scorching bow and Eclipse atlatl)
- Restored other versions of the Black mask (i), Dragon defender (l) and (t), Crystal shield and Crystal Bow
Fixed
- While Guthix Sleeps statues are now restored outside of Falador (fixes hdos/issues#2179)
- Captain Kalt's idle has been temporarily changed to a working idle (fixes hdos/issues#2178)
- Updated NPC and Item data for plugins
- Fixed an issue with the fairy ring exiting animation affecting yourself instead of others
- An issue with the skeletal compatibility of magical explosion graphics has been fixed (fixes hdos/issues#2141)
- Some may be downgraded
- Updated map compatibility for Wintertodt and several While Guthix Sleeps maps
- Update game cache (fixes chat-heads)
[500] 2024-7-24
Changed
HD Pack 18
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Packs primary focus is on the Smoke Devil Dungeon
- Remastered the Smoke Devil slayer dungeon
- Remastered the entrance of the dungeon
- Drastically improved the terrain depth of the dungeon
- Remastered the lava, and now uses real HD objects rather than the oldschool overlay
- Added more complex terrain generation with modern pathing and floor decorations
- Remastered the Nuclear variants of the Smoke Devils
- Restored Smoke Devils
- Remastered Breive
- Added immersive toggle: The Arcane Stream Necklace can now be picked up at the skeleton by the entrance of the dungeon
- Misc improvements:
- The mesh compatibility and textures of Jusiciar armour have been heavily improved
- The Twisted Bow now uses improved bloom
- Remastered the Leagues Dwarf Multicannon
- The smoke ejected by the devils no longer makes the entity beneath it appear invisible
- Remastered the Smoke Devil slayer dungeon
Some improvements have been made to the While Guthix Sleeps quest (fixes hdos/issues#2175)
- Remastered Duradel's Notes
- Login backgrounds will now randomise after playing the While Guthix Sleeps tracks
- Some drawers in Falador castle have been upgraded
- Statues in Falador park have been restored
- Terrain around Ardougne is upgraded once again
- Restored the quest completion icon
- Fixed 'hide roofs' on all the Ancient Guthixian Temple maps (fixes hdos/issues#2173)
- Also removed some random rocks floating in the void that OS unintentionally placed there
- Fixed some broken cave walls in the Stone of Jas caves that broke after Jagex had changed the blocked map squares (fixes hdos/issues#2176)
- Restored barricades in the Black Knight Catacombs (OS used unused/untextured HD assets) (fixes hdos/issues#2177)
- Added global upgrades for several WGS areas, allowing objects to be upgraded if ever used in another area
- A rock (with rope attached) in the Tears of Guthix caves have been upgraded
- The balance elemental has been changed so it allows for recols like oldschool (experimental, we cannot easily verify this change)
- Some vine flowers have been restored
- Remastered some of the new Movario spells
Fixed
- Some unintended changes to the Phantom Muspah floor decorations have been reverted
- Entering a Fairy Ring now forces the player to exit after a certain amount of time, if the server does not tell it to
- Fixes players getting stuck in the Evil Chicken Lair where the HD animation policy relied on the server
- Abyssal Demons in the Catacombs of Kourend no longer float in the vicinity of an upper area
- ExtendedNPCs: Sitting ogres no longer walk around
- Update game cache and fix known regressions
[499] 2024-7-17
Changed
- The following improvements have been made to the While Guthix Sleeps quest:
- Updated map compatibility for: Falador, Taverley, Feldip Hills, Warrior's Guild, Fight Arena, Khazard Battlefield
- Restored Movario's Hideout, Black Knight's underground & King's ransom Prison, Black Knight Catacombs, Lucien's Camp, Wilderness Chaos Altar, Ancient Guthix Temple (Tormented Demons), Remastered Stone of Jas cutscene (with V)
- Remastered new maps
- Restored over 160 NPC's!
- Mahjarrat are now fully restored
- The Balance Elemental has been restored
- Tormented Demons have been restored
- Some dragonkin (excluding DS2) have been restored
- New NPCs have been remastered, such as Lucien's dark form and several Elite Black Knights
- Some NPCs have received fixes, such as one of the Tormented Demons missing bloom textures, which was most likely unintended
- Remastered the Dark Squall outfit
- Restored Elite Black Armour
- Restored dozens of GFXs including Lucien's magic, Puffs of smoke, Eletrocution and more
- Remastered the following items: Emberlight, Purging staff, Burning Claws, Scorching bow, Imbued heart, Smouldering heart, Smouldering pile of flesh, Venom gland, Smouldering gland, Tormented synapse
- The Purging staff no longer interferes with other items, and its idle has been improved
- The Scorching bow now uses a bowstring
- Reworked the Emberlight
- The new weapons now use billboards to glow
- Remastered misc: Herb Patch (Falador Castle), Guthixian Brazier, Druid Assassin's dagger
- Restored numerous animations
- Improved MapFilter
- Restored several interfaces
- Certain NPC modifications sent by the server are now capable of being upgraded
- Remastered several Health Bars
- Updated the login screen theme for this update
- Restored Frog Prin(ce)(ss)
- Fishing overlays now only show on real NPCs (not extended ones)
- Changed some behaviour how the client handles server sent animations for objects
- We're not sure what implications this has, so please report any glitching objects if present
Fixed
- Children are restored once again
- Some magic explosion GFXs no longer become stiff on impact
- Fixed camera yaw and pitch interpolation in cutscenes
- Disabled Lucien's cutscene temporarily, as the engine currently does not display the camera correctly
- NPC overhead icons should now appear correctly
- Tormented Demons are affected by this fix
- The height on NPC overhead icons has been fixed
- Both Tormented Demons and Demonic Gorillas are affected by this fix
- Bandaid multi-graphic (similar to the manticore) for Tormented Demons
- The dragon defender (l) is now restored (fixes hdos/issues#2168)
- Updated the latest NPC mapping changes (fixes hdos/issues#2164)
- Fix known crashes
- Update game cache
Audio (thanks to rsorchestra)
- Updated music and jingles to HD Sounds, up-to-date with the While Guthix Sleeps update.
[498] 2024-7-10
Added
- Experimental
::osmodecommand to toggle HD items
Changed
- Restored the King Black Dragon lair (and the Nightmare Zone arena)
- Remastered the Yanille Nightmare Zone terrain
- Remastered Dominic Onion (fixes hdos/issues#1792)
Restored the current Mahjarrat(fixes hdos/issues#1762) (downgrade on release of WGS)- Added Run Energy plugin
- Updated Opponent Info plugin
Fixed
- Fixed latest game crash
- An issue with the Yanille wall has been fixed (fixes hdos/issues#2078)
- Imps are restored once again
- Fixed missing Razor Kebbit Tracking plugin ui
- Items and NPCs have been updated for plugins
[497] 2024-7-4
Changed
- Restored the Asgarnian Ice Dungeon
- Remastered the upstairs skeletal wyvern area
- Remastered the icy 'steps'
- Remastered Pieve and Steve (this area only)
- Restored a newer version of Hobgoblins, their animations, models and sounds, (all over Gielinor)
- Improved a small issue that would surface itself on specular retextures of the cave wall gradients (the edges fade into the darkness). This should be fixed for all caves using those assets.
- Added Steve to ExtendedNPCs
- Added Login Background
- Updated some plugins:
- Boss Timer
- Hiscore
- World Map
- Time Tracking (Varlamore farming patches)
- Tile Indicators now takes priority over Ground Markers (fixes hdos/issues#2132)
- Amulet of Blood Fury has been remastered, and no longer causes clipping (fixes hdos/issues#2147)
- Remastered the Occult necklace
- Restored the Genie and the Pillory guard random event NPCs (fixes hdos/issues#2061 fixes hdos/issues#2100)
- A version of the Mysterious old man has also been restored
- Remastered the Bonecrusher necklace
- Remastered several versions of Brundt the Chieftain and restored Agnar (fixes hdos/issues#887)
- Remastered the Flax Keeper (fixes hdos/issues#1667)
Fixed
- Improved ToA's Warden clickboxes (fixes hdos/issues#1868)
- Animations for the following slayer monsters have been corrected (fixes hdos/issues#2144):
- Cave Crawlers
- Rock Slugs
- Cockatrices
- Basilisks
- Turoths
- Bloodvelds
- The skeleton for fishing spots is once again compatible, upgrading a bunch of them providing they are restored (Varlamore Fishing Spots are now upgraded)
- Fishing spots no longer cast a shadow if they are restored, mimicking behaviour of higher revisions (fixes hdos/issues#2125 hdos/issues#1347)
- Fixed the minimap behaviour by the Varlamore Port (fixes hdos/issues#2138)
- Oldschools port unfortunately does not provide minimap icons, unlike areas like Port Sarim, so they rely on terrain instead. Some custom assets had to be created, and some terrain had to be undone in order to fix this
- Players can walk around on the boats once again
- Corrected the female prayer cape model (fixes hdos/issues#2121)
- Improved the alignment of the Abyssal dagger, fixing the stitching between it and the Imbued zamorak cape (fixes hdos/issues#2059)
- Fixed another Ardougne castle door (fixes hdos/issues#2105)
- Remastered the Witchhaven dock chair (fixes hdos/issues#1766)
- Grain sacks in West Ardougne now:
- Transform into their burnt OS variants when into that stage of the quest (fixes hdos/issues#1699)
- Fixed one of their variants being mapped to the same variant (there is more variation now)
- Restored a variant of Sir Palomedes (fixes hdos/issues#1669)
- Hellhounds in the Catacombs of Kourend no longer float when approaching the wall
[496] 2024-6-26
Added
- Added Map Filtering to several dungeons in Varlamore
Changed
- Update protocol to 223
- The Moons of Peril Blood Moon room has had its lighting reduced
- Remastered Maple Stumps (fixes hdos/issues#2099)
- Remastered Forestry Ritual Circles
- Remastered the charged, uncharged, blood and holy- Scythes of Vitur
- Their idle animation angle has also been improved (fixes hdos/issues#2140)
- Restored several NPCs in Rimmington (fixes hdos/issues#2117)
Fixed
- Fixed Echo Boots's item sprite (fixes hdos/issues#2131)
- Mi-Gor and Sorebones no longer use upgraded chat-head animations as their HD chat-heads are not upgraded (fixes hdos/issues#2084)
- All crocodiles in Pollnivneach are now restored (fixes hdos/issues#2137)
- Fixed Pollnivneach river until its full restore (fixes hdos/issues#2136)
- The stepping stones have been upgraded and no longer cast a square shadow
- A faulty custom asset has been fixed, causing the wrong wall to be placed in Varlamore's City (fixes hdos/issues#2139)
- A cornerpiece has also been added to the Thief hideout, filling the hole that is there in Oldschool
- Restored a variant of barrows gloves
- Improved the rigging for the Inquisitor armour set
- Air- and Earth Surge graphics now work correctly (fixes hdos/issues#2141)
- The Crafting shop minimap icon in Al-Kharid now appears correctly (fixes hdos/issues#2123)
[495] 2024-6-23
Added
- Added custom login backgrounds
- This update will prioritize Varlamore background tracks first. This is temporary.
Changed
HD Pack 17
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
The first batch of this HD Pack targets Varlamore. Although Cam Torum, Moons of Peril and Ralos' Rise have received an initial graphical improvement, their full glory will be released in Batch 2 due to the size of the pack. All the following changes are introduced:
- Over 1500 custom assets have been added
- NPC upgrades:
- Some NPCs have received full remasters, such as: Guild Master Kiko, (varlamore) Estate Agent, Picaria, Osaga, Gloria and more!
- New particles have been added for Embertails and Pyrefoxes
- 16 new HD children have been created
- 24 new HD bankers have been created
- Remastered objects, NPCs, projectiles and items
- Upgraded many models to true HD
- Restored numerous objects and NPCs
- Doubled the amount of assets for various walls to improve shadows
- Various custom assets have been added such as the modern trees and Hunters Guild banners
- Some trees now also animate
- Remastered the Atlatl based on the Sagaie
- Remastered the Eclipse Moon Armour and its graphical special effects
- Remastered Dizana's Comp Cape and added new particles
- Remastered Echo Boots
- Remastered Hunters' Sunlight Crossbow
- Added immersive atmospheres and added extra lighting objects
- Overhauled Terrain:
- Created new terrain and improved detail all over the region
- Improved ground heights
- Fixed buggy paths
- Added shorelines (underwater)
- Waterfalls have been added
- Added oases and water sparkles
- Initial overhaul of Ralos' Rise
- It has also started snowing lightly on the snowy mountain tops
- Added jungle and shorelines in adjacent upcoming areas
- Added new objects to compliment terrain better
- Dungeon overhauls:
- Various lighting has been added
- Detailed decorations have been added or improved
- Added extended NPCs
- Added a new system to predict server NPC spawns
- Misc changes:
- Jumping over hunter pitfalls no longer causes the player to fall into one, youch!
- Broken shorelines on the surface have been fixed
- The windmill has been greased and will no longer cause the animation to jump
- You can no longer see through the world at the rift in the Savannah
- Upgraded all mining rocks
- Several areas have had their assets altered to fix Z-Fighting and other alignment issues
- Braziers and torches have had their flames upgraded to HD
- Many terrain miss-maps have been fixed
- Added sand particles to the Avium Savannah Fairy Ring
- A pick-up animation used to grab logs from the roots in the Hunters Guild Dungeon has been restored
- Moar beach sand!
- Fixed some of the animation labels for mother citizens, and should no longer cause the head to detach from the baby
- Improved several lackluster existing HD assets while still respecting the intended art style
- Upgraded some bankers in the clan hall
- The modern Herblore Potion Mixing animation has been restored
- Restored the Fairy Ring visuals
- Remastered Leagues alchemy spells
- The comp cape hood has been restored
- Remastered and increased polycount on the Soulreaper axe
- Alpha rendering order for dynamic objects was fixed as part of this remaster (translucent objects that animate no longer appear in front of others when they are behind them)
- Note that this only applies to dynamic objects
- Restored the true healing hitsplat sprite (fixes hdos/issues#2124)
- Remastered Masori including the reinforced versions, chat-heads and rigging improvements
Added hill-adjust to Hellhounds, and are now able to stand on slopes more accurately
Restored some untextured dragon parts (NPC, not armour)
Adjusted the agile cape mesh (fixes hdos/issues#1333)
Adjusted the labels and positioning of the mythical cape mesh
- Improved the textures slightly
Some children have had their idle animation smoothened
Restored another variant of the enchant jewellery animation
A warning about memory allocation has been clarified in the set-FPS section of the settings
Fixed
- Added a band-aid fix for the Manticore multi-graphic that was not appearing on the NPC
- Note that this is a temporary solution until we have a formal engine implementation
- Iffie no longer decides to get out of her chair!
[494] 2024-6-12
Fixed
- Fixed the following for Harmony island:
- The farming patch is once again visible
- Fixed an issue with a rock by the shipwreck
- Fixed client crash on login
[493] 2024-6-12
Changed
- Remastered 27 Crown Shirt models
- The rigging has also been modified. We're experimenting with this change and will be monitoring it in preperation for Varlamore, where more armour may be updated
- Upgraded the animations for the Felling axes
- Upgraded the slashing animation for the Zombie axe and Leaf-bladed battleaxe
- Restored Harmony
- Restored Dorgesh-Kaan (market/city)
Fixed
- Fixed Kit Breaker in certain states
- Fixed a coloration error with Timallus
- Fixed some Ungael underworld
- Improved the offsets and timings of high alchemy without a staff
- Improved the offsets of all alchemy graphics
- Low alchemy with a staff now plays the correct animation
- Fix login screen world list flag sprites (fixes hdos/issues#295)
[492] 2024-6-5
Fixed
- A breach in Thordur's blackhole has been fixed
[491] 2024-6-5
Removed
- An NPC has been removed from upgrading as it is no longer present in the cache
Changed
- Remastered the Pride event
- Various models for Kit Breaker have been upgraded
- All new capes have been remastered, and some rigging has been improved
- Gilbert has turned back to HD!
- Upgraded all objects
- Restored chests
- Note: The new shirts are not included in this update
Fixed
- Upgraded misc movement animations for players (minor, for certain cases)
- Update map compatibility for Falador
- Update cache
[490] 2024-5-29
Fixed
- Fix link browsing for linux/flatpack users (fixes hdos/issues#1950)
- Fix male heads when wearing hats
- Fix a missmap with the food barrel in Varlamore
[489] 2024-5-24
Fixed
- Fix hairstyles
[488] 2024-5-23
Changed
- Update protocol to 222
- The Wilderness North-East of Edgeville has been restored
- Fixes shorelines, jagged heights, improves terrain detail and adds rock upgrades and a brighter atmosphere
- All Mining Gloves have been remastered
- The Salve amulet (i) has been restored, and the Salve Amulet (ei) has been remastered
- Black masks (i) have been restored
- Pirate Jackie the Fruit has been restored
- Hairstyles will now more aggressively make your hair shorter if the server deems it to be so (whilst wearing certain hats)
- Restored the following inventory sprites:
- Holy elixir, Spectral-, Arcane- and Elysian sigils
Fixed
- Parts of rivers that were frozen in Edgeville and Falador have now melted
- Hands not aligning when wearing the female agile top has been fixed
- A bug that was present in the original game where the 'bare arms' option on armguards would not actually hide them has been fixed
- A bug in the backport system that would prevent certain models from being ported has now been fixed. The following changes have been detected:
- Spectral-, Arcane- and Elysian spirit shields
- Queen of Snow (chat-head)
- Third-age range top
- A certain bucket of water
- A certain type of shelves
- Some vents and other invisible NPCs at Duke Sucellus as well as some NPCs in the Colosseum no longer cast shadows that allowed you to spot them before they appeared
[487] 2024-5-15
Fixed
- Draynor's tunnel shortcut has been patched up, and the minimap icon has been moved
- Improved Draynor's terrain heights
- The Motherlode Mine plugin now updates correctly
- Also updated the new sack capacities
- Updated map compatibility for Taverley and remastered some of the terrain surrounding the shortcut
- Also added a missing stone in the water around The Lady of the Lake
- Fixed 3 known crashes
- Update cache with the latest game update
[486] 2024-5-9
Added
- Added an option to change the font size to the ground items plugin with additional font choices
Click here for a full list of the added fonts
- Regular
- Bold
- Small
- Extra large
- HD
- Fancy
- Max hit
Changed
- The animation for Tridents inside The Gauntlet have been upgraded
- Textures of a wood basket in Hosidius has been improved
- 229 different textures are now able to benefit from Texture Upscaling, and texture quality should be improved all around Gielinor!
- The clue casket chest in Hosidius has been upgraded
- Church benches in Kourend Castle have been upgraded
- Dinh's Blazing Bulwark has been remastered
- The lobby icon for the max cape has been remastered
Fixed
- Infernal eel fishing spots no longer cast a shadow that would cause it to Z-Fight slightly, provided the display setting was enabled
- The following fixes have been made to the Fishing Trawler minigame (fixes hdos/issues#2094):
- Broken parts of the ship now appear properly
- Remastered broken railings
- The Enormous Tentacle on the northern side now faces the correct direction
- Some NPCs no longer appear to hover in the air
- Moonclan- and progress hats now have faces
- The Chambers of Xeric plugin should now:
- Refresh on raid reload whilst inside
- Refresh on party ID change (resetting with multiple parties in the same FC)
- Fixed some minor object layering on the amethyst ores in the Dwarven Mine
- The shadows have not yet been fixed, presumably an engine limitation
- Updated map remaster compatibility for the Motherlode Mine and added new custom asset
- Updated map remaster compatibility for the Waterbirth Dungeon and added new custom asset
- Updated map restore compatibility for the Taverley Wall and added new custom asset
- Updated map restore compatibility for Shilo Village and remastered new terrain
- Remastered some new shortcut objects used for the Asgarnia Ice Dungeon, Pollnivneach and Barrows
- Updated minor map compatibility for: Crandor, Barrows, Waterbirth Island
- The fence shortcut east of Burgh de Rott now appears broken
Removed
- The rest of the Easter related content been disabled
[485] 2024-4-24
Changed
- Infernal eel (TzHaar) fishing spots are now remastered
- The crushing animation using a hammer (used for crushing infernal eels) has been remastered
- Restored the green skin player appearance (fixes hdos/issues#2083)
- Certain objects are now allowed to upgrade and animate if the server is able to unset (temporarily remove) the object, when they previously weren't
- This is an experimental feature as it may have undesired effects
- The corporeal beast portals once again animate correctly (fixes hdos/issues#2063)
- Health bars for the Moons of Peril have been remastered
- Swapped the mullet and front-wedge hairstyles for males
- An alternative smithing animation has been restored (should be used for the Smith's Uniform) (fixes hdos/issues#2047)
- The Loot Tracker Plugin should now track Lunar Chests, Hunters' loot sacks and Colosseum Reward Chests
Fixed
- Skybox Plugin: Custom Skybox themes will no longer reset when swapping from them on client boot
- Bushes, regular trees and Yew trees in Shayzien have been remastered (fixes hdos/issues#2090)
- The Annoyance mute plugin is now able to mute birds, Jad pets and teleport sounds it did not mute before (fixes hdos/issues#2068)
- Update cache with the latest game update
Removed
- Skybox Plugin:
Extra brightnessno longer forces itself to reset on certain themes- The Extra brightness option was never intended to make dark presets lighter, but the option resetting itself back caused some confusion and thus no longer resets
- The Easter overhaul has been removed
[484] 2024-4-17
Fixed
- Invalidate Skybox plugin settings
[483] 2024-4-17
Added
- Razor Kebbit Tracking plugin (incorporated)
Changed
- The Menu Entry Swapper plugin now allows for the 'Build' and 'Remove' options for the Construction skill to be swapped, following changes to Third-party Client Guidelines
- The Skybox plugin has been improved:
- Skyboxes no longer turn off when restarting the client or relogging
- The following options are now saved:
Enable skyboxSkyboxHide SceneSky Height Offset
- Changed the order and some of the labels in the sidepanel
- Custom theme settings no longer get discarded when selecting another theme, as each theme now saves their settings individually
- Only the Skybox setting saves on custom themes, the rest under the Skybox section currently do not.
- Added an additional two custom theme presets that you can configure
- Added new themes:
- Modern
- Sunny
- Dusk
- Mist
- Moonlight
- Draynor Gloomy
- Incandescent
- Ember
- Flicker
Fixed
- A client crash that would occur upon logging in with the Skybox enabled has been fixed
- Varlamore music should work once again
Audio (thanks to rsorchestra)
- Soundbank Patches:
- Remastered the Overdriven Guitar instrument (on Bank 5, Preset 29)
- Music and Jingles:
- Updated music and jingles to HD Sounds, up-to-date with Easter & Varlamore Updates
- Mor Ul Rek (HD Remix)
[482] 2024-4-10
Changed
- Restored the Double- and Left eyepatches
Fixed
- A missing type of Rockslug has been restored
- The Bracelet of Slaughter remaster intended for v466 is now affecting the item properly
- Remove menu destination tile config due to conflict
- Update game cache with the latest update
[481] 2024-4-3
Fixed
- Update cache with the latest game update
[480] 2024-4-2
Removed
- Thok's memory has subsided (april fools has passed)
[479] 2024-3-31
Added
- You have become the mighty Thok
Changed
- Upgraded the Magic Butterfly Net animations
- Excluded texture 607 (specular flesh) from upscaling to high as it makes it look visually worse
Fixed
- A certain type of Teak Tree stump is now restored like the rest of them (fixes hdos/issues#2065)
- A change in model IDs has been fixed, and Varlamore sweetcorn no longer turns into part of Tempoross when picked
- Turoth models and sizes now match their respective combat levels (fixes hdos/issues#1022)
- Basilisks are restored once more
[478] 2024-3-29
Fixed
- Fix Orthogonal Projection when rendering models within interfaces (Varlamore travel interface)
- Fix a client crash caused by the Attack Styles plugin (fixes hdos/issues#2079)
[477] 2024-3-27
Changed
- Update protocol to 221
- The following improvements have been made regarding to the recent Varlamore game update
- Remastered the following spellbook sprites:
- Jewellery enchantments
- Jewellery enchantments (enlarged)
- Fortis Teleport
- Fortis Teleport (unavailable)
- Fortis Teleport (enlarged)
- Fortis Teleport (enlarged, unavailable)
- Improved the Kourend Teleport spellbook sprites to be more in line with the rest
- Remastered the following spellbook sprites:
- The default FPS has been lowered to 145 (was 500)
- A warning has been added relating to client instability currently caused by skeletal animations
- Updated map compatibility for Varrock
- Added the HDOS easter overhaul
- Upgraded some OS easter assets
- Restored maps are active once again
Fixed
- Fixed JSwing illegalArgumentException crash that could occur on boot
- Fixed transparent dialogs
- Set effect toggle widget no longer overlaps special attack (fixes hdos/issues#2076)
- The widget while shown still has some issues we are aware of
- Increased software model limits
- Public and clan chat options are no longer swapped
- The equipment bank interface widget has been fixed
[476] 2024-3-20
Fixed
- Some improvements have been made to the Troll Stronghold
- The kitchen drawers no longer downgrade (fixes hdos/issues#2062)
- Some collision with the northern and southern staircases has been fixed, and custom assets have been created to better align the models
- The remaining staircases remain to be fixed
- Update map compatibility for the Misthalin region
- Update Varrock (Varlamore)
- Update Lumbridge (remove Leagues)
- Update Alkharid (players can no longer get imprisoned in the Duel Arena after a server restart)
- Update cache
- Fix potential game crash
[475] 2024-2-28
Added
- More Varrock guard variants have been added for the Children of the Sun quest (fixes hdos/issues#2056)
- The OS female Varrock guard missing a helmet has been changed to a remastered female Varrock guard (unarmed), as the model does not allow for helmet removal
- The OS male Varrock guard wielding a mace instead of a sword has been given a mace
Fixed
- Fixed some downgrading mining rocks in the Shilo Village Mine (fixes hdos/issues#2055)
- The fire of the furnace in Burgh de Rott now animates (fixes hdos/issues#1575 hdos/issues#2054)
- The fire in Enakhra's Temple has received the same treatment and now also animates
- A HD bug where the icon of the female Crafting skillcape was untextured has been fixed (fixes hdos/issues#2053)
- Adjusted the item definitions for the partyhats, fixing the green partyhat's face (fixes hdos/issues#2057)
- You can no longer walk into the void when passing through the Haunted Mine
- Removed large entities from ExpendedNPCs to prevent double bosses from showing up
- The animation of the whirlpool within the Volcanic Mine has been improved
- An incompatibility with Rick has been fixed. He now uses a Great Orb Project Wizard model instead.
- Update cache with the latest game update
[474] 2024-2-22
Changed
HD Pack 16
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Pack targets The Inferno / Mor Ul Rek, and introduces the following changes:
- Textured all relevant objects, NPCs, projectiles and items
- The Obsidian cape (r) and the Tzhaar-ket-om (t) have had their models remastered as well
- Immersive atmosphere and lighting have been added
- Several NPCs around the TzHaar area have been restored, including bankers and the Fight Caves warden
- Remastered numerous TzHaar creatures to use new models, including the stronger TzHaar-Ket variants, Mol Ul Rek's shopkeepers, Terminal guides, the Inferno Warden and JalRek-Jad's healers
- Several new objects have been added, such as the Inferno's entrance vortex and the custom Haar-Tok statues
- 18 new particle emitters have been added
- Also added a new (fiery) butterflies variant for the Fairy Ring
- Added particles to various Inferno monsters and pets
- The Inferno exit no longer stutters and now uses particles as well
- Added custom support for ~70 different Tzhaar Chat-head dialogue expressions the server could send
- Remastered UI elements of TzHaar-Ket-Rak's challenges scoreboard
- Some outdated models have been improved
- Restored the related areas:
- Musa Point
- Karamja Volcano
- Karamja Volcano Dungeon
- Remastered the cave entrance leading to the Dragon Slayer 2 quest room and added some lights in the quest room itself (to be remastered; part of DS2 when the time comes)
- Crandor
- Brimhaven
- TzHaar City
- Remastered Mor Ul Rek area
- Cave walls have been repaired, ground heights were adjusted, new objects have been added, and lava now glows fiercely, derived from the Tzhaar City lava in HD.
- Remastered Mor Ul Rek area
- Remastered The Inferno
- Infernal cape (fixes hdos/issues#1115)
- Its textures have been improved slightly
- The ground mesh has been remastered
- It is now formally a HD item (should not change anything)
- An item from a distant past has been spotted at the establishment of TzHaar-Hur-Zal's shop.. Perhaps you could investigate this claim?
- Other fixes:
- TzKal-Zuk's healers no longer have a shadow floating above them
- Fixed several Z-Fighting (flickering) issues, such as the Ancestral Glyph before engaging Zuk, and the TzHaar pollbooth variant
- The Venator bow's arrow positioning during its idle animation has been improved
- Due to limitations to the code rewrite, the uncharged version of the arrow has been removed during idle and move animations.
- The JalTok-Jad ranged attack slam is no longer able to disappear depending on your camera angle, and should now have better visibility
- The TzTok-Jad ranged attack graphic no longer stutters
- The TzTok-Jad ranged stomp no longer stutters as much (fixes hdos/issues#2035)
- Other versions of Elvarg have been restored
- Removed deprecated methods to override atmos for Mor-Ul-Rek that would prevent the Skybox Plugin from working correctly
- Texture 335 (rocky) can no longer be upscaled to high due to issues that arose when over-upscaling it
- Textured all relevant objects, NPCs, projectiles and items
Made the following improvements to the Defender of Varrock quest:
- Remastered the following NPCs:
- Varrock Guard Captain (armed)
- Added Varrock Female Guards
- Restored the following NPCs:
- Elias White (Ali the Wise)
- Arrav
- 52 Armoured zombies
- Re-restored new variant NPCs:
- Aeonisig Raispher
- King Roald
- Sir Prysin
- Ambassador Ferrnook
- Queen Ellamaria
- Reldo
- Captain Rovin
- Treznor
- Dimintheis
- Varrock guards
- Added basic atmos to the Tunnels during the quest (to be restored)
- Remastered the following NPCs:
Fixed
- A bug in ExtendedNPCs has been fixed where NPCs would be able to walk around when they shouldn't be
- Fishing spots no longer walk around
- Fixed a buggy water tile near Port Sarim's church
- An issue where an item sprite's ambient and contrast would not apply correctly has been fixed
- Updated map compatibility and fixed regressions for VarrockCity, Silverae, Weiss and Hosidius
[473] 2024-2-15
Fixed
- Fix clan chat
[472] 2024-2-15
Changed
- Update proto to 220
- Fix welcome screen banner
Fixed
- The Chat Commands plugin will now work for the GIM channel (fixes hdos/issues#1964 hdos/issues#2051)
[471] 2024-2-11
Changed
- Restored/Remastered the following interface components:
- The Experience reward interface
- Several GameFrame border kits (48 sprites)
- The Activity Tracker orb
- Lots of icons including Minimap Orbs (Hitpoints, Prayer, Run), Account management, Wiki banner and more! (39 total)
- Combat achievement progress bar
- Restored Anvil Sparks
Fixed
- An issue where the custom fog effect during the Phantom Muspah encounter did not show has been fixed
- The (ornamented) Mystic Steam Staff is now using Oldschool's model once again, and the regular version has been upgraded (fixes hdos/issues#2040)
- Fixed an issue where a Third-age pickaxe would be equipped during the Certers random event (fixes hdos/issues#2017)
- Fixed an issue where objects under special circumstances would not be detected by plugins
- This may fix an issue in the Hallowed Sepulchre, where certain things would not be highlighted
- This may fix an issue in Chambers of Xeric where chests would not be highlighted
- Fixed an issue where objects would not be highlighted by the Agility plugin
- The Ardougne log balance show highlights correctly (fixes hdos/issues#2042)
- The POH plugin no longer confuses objects for underworld, and will no longer show minimap icons where they should not be
- Portal nexus icons will no longer show in the Lumbridge Swamp
- Carralanger teleport will no longer show near Baxtorian Falls (fixes hdos/issues#1694 hdos/issues#1929)
[470] 2024-2-7
Fixed
- Update cache
- Update NPC/lava dragon mappings (fix chat-heads)
[469] 2024-2-6
Changed
- Improved the Annoyance mute plug-in:
- It now supports HD sounds (not all are 1:1, so keep this in mind when trying to add one manually)
- An ID can be flagged as HD by appending "h" or "hd" directly after the id
- Sounds that are mapped and sent by the server will already be patched automatically
- Added support for several sounds that previously refused to be muted such as:
- Cannon
- Pets (27)
- Woodcutting (6)
- Mining (70)
- Town Crier
- Thralls
- Sound IDs that require animations now check for HD correctly (e.g. teleports)
- An option has been added for Star Sprites
- If any options are still not working, let us know!
- Note: Vorbis remains unsupported as it is not classified as a sound effect (used by newer revisions, such as the updated pickaxe special attack)
- It now supports HD sounds (not all are 1:1, so keep this in mind when trying to add one manually)
Fixed
- Invalidate
maps-cache(fixes lingering custom assets bug)
[468] 2024-2-5
Fixed
- Fix custom assets (fixes hdos/issues#2034)
- If you are still experiencing issues, please delete
User\hdos\bin\maps-cache
- If you are still experiencing issues, please delete
[467] 2024-2-5
Fixed
- Attempt to fix custom assets
- Reverted the removal of an interface (fixes hdos/issues#2036)
- Unfortunately they seem to reuse Camdozaal's fake darkness for Zulrah's transition
[466] 2024-2-5
Changed
- Remastered the Prospector Helmet chat-heads for all genders and versions
- Remastered Breive by the Smoke Devil dungeon entrance (fixes hdos/issues#2021)
- Upgraded OS-specific Teak trees (25 models in-total) (fixes hdos/issues#2025)
- Includes diseased, dead and trunk versions
- Remastered Runite Minors in the Motherlode Mine (fixes hdos/issues#1786)
- Changed behaviour for the Spiked Ponytail hairstyle for female characters
- Before, certain hats would chop off the ponytail. Now it persists. Hiding the hairstyle is determined by the server, so this change is experimental.
- Made the following improvements to the Ruins of Camdozaal:
- Remastered much of the terrain (subject to change, still missing icy aspects)
- Added many lights
- Added underwater
- Removed a fake overlay that caused the atmosphere to become darker than intended
- ExtendedNPCs: Fishing schools and Rubble no longer walk around
- Remastered the Cursed Goblin Staff (fixes hdos/issues#1871)
- Restored the Mystic Steam Staves
- Created a remastered brown (ghost) Bedsheet version, and now appears when applicable instead of always showing the green variant (fixes hdos/issues#1804)
- Remastered the silver (enchanted) jewelry:
Click here for a full list
- Jade Bracelet
- Flamtaer Bracelet
- Jade Necklace
- Necklace of Passage (1-5)
- Jade Amulet
- Amulet of Chemistry
- Opal Bracelet
- Expeditious Bracelet
- Opal Necklace
- Dodgy Necklace
- Opal Amulet
- Amulet of Bounty
- Topaz Bracelet
- Bracelet of Slaughter
- Topaz Necklace
- Necklace of Faith
- Topaz Amulet
- Burning Amulet (1-5)
Fixed
- Some mismatched behaviour that caused faces to disappear from the Barbarian Assault Runner- and Ranger hats has been fixed (fixes hdos/issues#1617 hdos/issues#1638)
- The
Display Nex's shouts in chatoption now saves correctly - Fixed a rendering issue that was caused by high polycount
- The Reborn Vet'ion Jr Pet inventory icon now displays correctly (fixes hdos/issues#1523 hdos/issues#1901)
- Cute- and Evil creatures from the Path of Glouphry quest now animate correctly (fixes hdos/issues#1963)
[465] 2024-1-31
Fixed
- Fix chat state (overhead text not appearing)
- Fix plugin UI
[464] 2024-1-31
Changed
- Made the following changes to the Children of the Sun quest:
- Remastered Alina and Noah
- Restored King Roald and Aeonisig Raispher
- Added several new Varrock Guard variants
- Remastered the Bandits
- Textured all Knights of Varlamore, Prince Itzla Arkan, Servius, Teokan of Ralos, Furia Tullus, Ennius Tullus
- Remastered Hosa
- Remastered all respective chat-heads
- Remastered several Mahogany Trees
Fixed
- The Jail on top of Varrock's castle has been fixed
- The Plugin settings now correctly state that
Ctrl-Scan be used to toggle the settings panel (this was changed from double-tap shift) - Fixed client components
- Update cache
[463] 2024-1-27
Changed
HD Pack 15
HD Packs aim to upgrade a group of OS models with custom assets, so they align with the HD art style.
This HD Pack targets Scurrius, the Rat King boss encounter and introduces the following improvements on top of the initial area restore:
- Textured all relevant objects, NPCs, projectiles and items
- Remastered Historian Aldo, who now uses a HD character model
- Bloom (HDR) has been added to both the lightning and blue magic attack
- Upgraded the rigging of the bone mace to use proper HD labels (fixes defend animation with shield)
- Remastered the Bone Shortbow and added a bowstring along with HD rigging to support the updated drawback animation
- The lightning attack animation has been improved
- Added sewer waterfalls
- Added two new particle emitters: 'Stinky cheese cloud' and 'Dust cloud'
- Some of the flames on torches no longer disappear when
hide roofsis enabled - Some lingering pointlights inside the walls have been removed, and some missing ones have been added
- The broken metal bars have been re-added and have been remastered
- Some invisible objects causing shadows to be projected improperly have been removed, and some lights have been dimmed slightly to compensate
- Fixed some minimap issues (mostly)
- Improved several animation stutters, such as the one from the falling debris attack
- Improved some heights around the area
- The colour of some misc post-rework Shayzien planks have been changed to better match the HD style
The random event version of Count Check has been upgraded
Fixed
- Fixed some NPC definitions that caused them to have unintended displacements (Nex's minions should no longer be in the wall)
- The Imbued Heart no longer makes a Trick or Treat sound (fixes hdos/issues#2020)
- Some unclickable areas in The Wardens boss room in the Tombs of Amascut raid have been fixed (fixes hdos/issues#1958)
- The Miscellania map has been rebuilt to work with the latest game update, and no longer shows walls missing (fixes hdos/issues#2024)
- A faulty vertex on the female Virtus robe legs has been fixed (fixes hdos/issues#1928)
- The Varrock guards, stray dog and children have been ordered to pack up their Christmas outfits
- Guthan's chainskirt has had the same treatment as the Ahrims robeskirt, and certain polygons are no longer invisible in both HD- and SD-mode
- The SOTE area in the underground pass involving Lady Trahaearn has been pulled out of the void once again (permanently)
[462] 2024-1-24
Changed
- Initial restoration of the Scurrius boss area
- Black tiles no longer cover the Scurrius area
Fixed
- Update cache
[461] 2024-1-21
Fixed
- Update cache (fix random holes)
[460] 2024-1-21
Removed
- Snow overhauls have been removed
[459] 2024-1-12
Fixed
- Music changes scheduled for v458 are now in effect, and related music issues should now be fixed (see audio section)
Audio (thanks to rsorchestra)
- Soundbank Patches:
- Remastered the Picked Bass instrument (on Bank 0, Preset 34)
- Remastered the Fretless Bass instrument (on Bank 0, Preset 35)
- Replaced the Choir Aahs instruments with the original Choir Oohs from OSRS (on Bank 2, Preset 0)
- Added new String Ensemble instruments (on Bank 5, Presets 48 and 49)
- Added new Overdriven Guitar instrument (on Bank 5, Preset 29)
- Added new Alto Saxophone instrument (on Bank 5, Preset 65)
- Added new Choir Aahs instrument (on Bank 5, Preset 52)
- Music and Jingles:
- The Vault (HD Remaster)
- The Fallen Empire (HD Remix)
- Pick & Shovel (HD Remix)
- Sea Shanty 2 (HD Remix)
- Darkly Altared (HD Remix)
- All Music and Jingles pertaining to The Path of Glouphrie quest have been remastered to HD
- Dot's Yuletide (HD Remaster)
- Master of Puppets (HD Remaster of "The Price is Wight")
- His Faithful Servants (HD Remix of "Dying Light")
- The Adventurer (HD Restore) (only present in cache)
- Elf Rest Musician (HD Restore) (only present in cache)
- Skill: Level 99 Achieved (HD Restore) (only present in cache)
- Reign of the Basilisk (HD Remix)
- Eye See You (HD Remix)
- All Music from the Children of the Sun quest have been remastered to HD
[458] 2024-1-10
Changed
- Update proto to 219
- Removed the Christmas event
- It has stopped snowing
- Snow has started to melt in Varrock
- The forest south of Castle Wars has been restored
- Some minor terrain upgrades
- Terrain and heights around the smoke dungeon cave entrance have been remastered
- Added Fairy ring light
- Upgraded smoke clouds
- Fixed several issues regarding rivers and bridges (e.g. bridge supports now aligning properly)
- The eastern part of the Dorgeshuun Mines has now been restored
Fixed
- The plough in the OS Christmas event has been removed
- Removed some weeds in Morytania for better collision manners (fixes hdos/issues#2014)
- The following improvements have been made to the Underground Pass chasm area (fixes hdos/issues#2018)
- Restored the Staircase by the well
- Restored the roof of the witch's house
- Repaired one of the bridges in the northern section
- Upgraded some minor terrain
- The area whilst inside the well has been added to the MapFilter
- The ornamented version of the Osmumten's Fang is now wielded correctly